![]() Wipe Ellipse The input is replaced by an opening circle, revealing the layer. Wipe Down The input is pushed down by the layer. TimeSwitcherěack from R2.41 after popular demand, this blend mode automatically switches between the layer and the input with a frequency controlled by the opacity slider. Tile The output is replaced with smaller copies of itself, which in turn are replaced by the layer. Subtract At 50%, the dark parts of the layer are overlaid over the input. Static Degrades the output until its replaced by the layer. SoftLight Another crossfade effect that works well for some content. Shift RGB Pulls apart the Red, Green and Blue channel of the output, and pulls in the channels of the layers. ScreenĚ nice crossfade effect that usually gives a bright output when the layer and input are combined. Rotate Y Just like RotateX but the rotation is vertical rather than horizontal. As the panel rotates past horizontal, the input is switched for the layer. Rotate X The output shows a rotating panel. RGB One by one, the Blue, Green and Red channel is removed from the input, until the layer is fully revealed. Parts The layer eats up the output chunk by chunk. This usually results in quite a dark output but is very useful if either the input or the layer are bright and high contrast - it then works as a mask. ![]() ![]() Multiply The layer and input are combined by multiplication. MultiTask Like the cover flow effect from your iTunes, your iPod, your iPad and all other things starting with i. MetaMix The output fills with ever smaller copies of itself, until it deconstructs into the layer. Luma Key I Just like Luma Key but pixels darker than the threshold are shown. Pixels that are brighter are shown at full opacity ![]() Pixels in the layer that are darker than the threshold are not shown. Luma Key The opacity slider is used as a threshold. Luma is Alpha The luma (brightness) of the layer is used as the alpha channel (transparency), so that the darker parts of the video will become more transparent. LoRez The output slowly pixelates, and then un-pixelates to reveal the layer. Lighten At 50%, the lightest colour from the layer or input is shown for each pixel. HardLight The mix mode with the longest definition in the Photoshop manual. It is usually better to use Add or Lighten instead, as this mode tends to lead to dull looking output when layers are mixed.īurn Darken the layer to match the colours of the input.Ĭube Places the layer and the input of individual sides of a cube and then rotates the cube.ĭarken At 50%, the darkest colour from the layer or input will be shown for each pixel.ĭifference At 50%, the video is the difference in colour between the layer and the input.ĭifference I Just like Difference but the output is inverted.ĭisplaceĝisplaces the input based on the luminance values of the layer, giving a glass like effect.ĭodge Like Burn but the layer is lightened. At 0%, only the input is shown at 100% only the output is shown.ĪlphaĚ simple crossfade effect. They mean that the audio and video faders can be used together and make sense (When they are faded right up, you hear the audio from all layers and see the combined video from all layers)ĥ0 Lighten Take the lightest pixel from either the layer or the input.Īdd Mix the video so that at 50%, the layer is added to the input. My apologies, it used to be in the manual but it's not there anymore! I used to teach a class in projection design using Arena 4 so the list of blend modes was in my handout:ĥ0 AddĚdd the RGB value of each pixel in the layer to the RGB value of the input.This mode and 50 Lighten are useful when audio-visual clips are being mixed.
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